I did a qualitative research on ways and methods adopted to help dyslexic kids learn faster like the
Orton Gillingham method and the
Wilson Method. The team studied the online videos available for teachers to pick out the key components that are very important while helping in dyslexia.
We realized thats
supporting these methods with augmented reality for multi-sensory learning (Kinesthetics, Visual, Tactile, Phonetics) coupled with game based learning would help students get accurate and faster in alphabet identification.